The Unity Performance Taskforce gives you weekly lessons on:
  • [PRO] Become an efficient developer
  • [CPU] Optimize your gameplay & draw calls
  • [GPU] Better graphics โ€” cheaper
  • [MEM] Lower memory usage, crashes, loading times, package size

Unity CPU Performance


Unity CPU Performance Posts

๐Ÿ—’๏ธ Static Batching in Unity Like You Never Saw

Why devs don't know how static batching truly works in Unity

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๐Ÿ—’๏ธ Yes, You Can Animate Thousands of Characters in Real-Time

Discover the performance challenges of crowd rendering & how to render thousands of character in Unity within your tight performance budget

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๐Ÿ—’๏ธ Don't Let Offscreen Objects Ruin Your Performance - Unity CullingGroup API

Make your expensive scripts cost nothing while they are offscreen

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๐Ÿ—’๏ธ Shader Variant Stripping โ€” Get Rid of That Performance Waste!

Discover the true cost you're paying for the sneaky "shader variants" that Unity creates by default and how to stop paying for it.

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๐Ÿ—’๏ธ Unity Raycast Commands: A New Era

Learn how to stop your current raycasts from stealing performance and upgrade them to the new era of Unity raycast commands that finally scale

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Ruben Torres Bonet (VReality Labs)
BreitenbachstraรŸe 23, 13509 Berlin, Germany

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